Files
mautrix-telegram/pkg/gotd/tg/tl_emoji_status_slices_gen.go
T
2025-06-27 20:03:37 -07:00

458 lines
10 KiB
Go
Generated

//go:build !no_gotd_slices
// +build !no_gotd_slices
// Code generated by gotdgen, DO NOT EDIT.
package tg
import (
"context"
"errors"
"fmt"
"sort"
"strings"
"go.uber.org/multierr"
"go.mau.fi/mautrix-telegram/pkg/gotd/bin"
"go.mau.fi/mautrix-telegram/pkg/gotd/tdjson"
"go.mau.fi/mautrix-telegram/pkg/gotd/tdp"
"go.mau.fi/mautrix-telegram/pkg/gotd/tgerr"
)
// No-op definition for keeping imports.
var (
_ = bin.Buffer{}
_ = context.Background()
_ = fmt.Stringer(nil)
_ = strings.Builder{}
_ = errors.Is
_ = multierr.AppendInto
_ = sort.Ints
_ = tdp.Format
_ = tgerr.Error{}
_ = tdjson.Encoder{}
)
// EmojiStatusClassArray is adapter for slice of EmojiStatusClass.
type EmojiStatusClassArray []EmojiStatusClass
// Sort sorts slice of EmojiStatusClass.
func (s EmojiStatusClassArray) Sort(less func(a, b EmojiStatusClass) bool) EmojiStatusClassArray {
sort.Slice(s, func(i, j int) bool {
return less(s[i], s[j])
})
return s
}
// SortStable sorts slice of EmojiStatusClass.
func (s EmojiStatusClassArray) SortStable(less func(a, b EmojiStatusClass) bool) EmojiStatusClassArray {
sort.SliceStable(s, func(i, j int) bool {
return less(s[i], s[j])
})
return s
}
// Retain filters in-place slice of EmojiStatusClass.
func (s EmojiStatusClassArray) Retain(keep func(x EmojiStatusClass) bool) EmojiStatusClassArray {
n := 0
for _, x := range s {
if keep(x) {
s[n] = x
n++
}
}
s = s[:n]
return s
}
// First returns first element of slice (if exists).
func (s EmojiStatusClassArray) First() (v EmojiStatusClass, ok bool) {
if len(s) < 1 {
return
}
return s[0], true
}
// Last returns last element of slice (if exists).
func (s EmojiStatusClassArray) Last() (v EmojiStatusClass, ok bool) {
if len(s) < 1 {
return
}
return s[len(s)-1], true
}
// PopFirst returns first element of slice (if exists) and deletes it.
func (s *EmojiStatusClassArray) PopFirst() (v EmojiStatusClass, ok bool) {
if s == nil || len(*s) < 1 {
return
}
a := *s
v = a[0]
// Delete by index from SliceTricks.
copy(a[0:], a[1:])
var zero EmojiStatusClass
a[len(a)-1] = zero
a = a[:len(a)-1]
*s = a
return v, true
}
// Pop returns last element of slice (if exists) and deletes it.
func (s *EmojiStatusClassArray) Pop() (v EmojiStatusClass, ok bool) {
if s == nil || len(*s) < 1 {
return
}
a := *s
v = a[len(a)-1]
a = a[:len(a)-1]
*s = a
return v, true
}
// AsEmojiStatus returns copy with only EmojiStatus constructors.
func (s EmojiStatusClassArray) AsEmojiStatus() (to EmojiStatusArray) {
for _, elem := range s {
value, ok := elem.(*EmojiStatus)
if !ok {
continue
}
to = append(to, *value)
}
return to
}
// AsEmojiStatusCollectible returns copy with only EmojiStatusCollectible constructors.
func (s EmojiStatusClassArray) AsEmojiStatusCollectible() (to EmojiStatusCollectibleArray) {
for _, elem := range s {
value, ok := elem.(*EmojiStatusCollectible)
if !ok {
continue
}
to = append(to, *value)
}
return to
}
// AsInputEmojiStatusCollectible returns copy with only InputEmojiStatusCollectible constructors.
func (s EmojiStatusClassArray) AsInputEmojiStatusCollectible() (to InputEmojiStatusCollectibleArray) {
for _, elem := range s {
value, ok := elem.(*InputEmojiStatusCollectible)
if !ok {
continue
}
to = append(to, *value)
}
return to
}
// AppendOnlyNotEmpty appends only NotEmpty constructors to
// given slice.
func (s EmojiStatusClassArray) AppendOnlyNotEmpty(to []NotEmptyEmojiStatus) []NotEmptyEmojiStatus {
for _, elem := range s {
value, ok := elem.AsNotEmpty()
if !ok {
continue
}
to = append(to, value)
}
return to
}
// AsNotEmpty returns copy with only NotEmpty constructors.
func (s EmojiStatusClassArray) AsNotEmpty() (to []NotEmptyEmojiStatus) {
return s.AppendOnlyNotEmpty(to)
}
// FirstAsNotEmpty returns first element of slice (if exists).
func (s EmojiStatusClassArray) FirstAsNotEmpty() (v NotEmptyEmojiStatus, ok bool) {
value, ok := s.First()
if !ok {
return
}
return value.AsNotEmpty()
}
// LastAsNotEmpty returns last element of slice (if exists).
func (s EmojiStatusClassArray) LastAsNotEmpty() (v NotEmptyEmojiStatus, ok bool) {
value, ok := s.Last()
if !ok {
return
}
return value.AsNotEmpty()
}
// PopFirstAsNotEmpty returns element of slice (if exists).
func (s *EmojiStatusClassArray) PopFirstAsNotEmpty() (v NotEmptyEmojiStatus, ok bool) {
value, ok := s.PopFirst()
if !ok {
return
}
return value.AsNotEmpty()
}
// PopAsNotEmpty returns element of slice (if exists).
func (s *EmojiStatusClassArray) PopAsNotEmpty() (v NotEmptyEmojiStatus, ok bool) {
value, ok := s.Pop()
if !ok {
return
}
return value.AsNotEmpty()
}
// EmojiStatusArray is adapter for slice of EmojiStatus.
type EmojiStatusArray []EmojiStatus
// Sort sorts slice of EmojiStatus.
func (s EmojiStatusArray) Sort(less func(a, b EmojiStatus) bool) EmojiStatusArray {
sort.Slice(s, func(i, j int) bool {
return less(s[i], s[j])
})
return s
}
// SortStable sorts slice of EmojiStatus.
func (s EmojiStatusArray) SortStable(less func(a, b EmojiStatus) bool) EmojiStatusArray {
sort.SliceStable(s, func(i, j int) bool {
return less(s[i], s[j])
})
return s
}
// Retain filters in-place slice of EmojiStatus.
func (s EmojiStatusArray) Retain(keep func(x EmojiStatus) bool) EmojiStatusArray {
n := 0
for _, x := range s {
if keep(x) {
s[n] = x
n++
}
}
s = s[:n]
return s
}
// First returns first element of slice (if exists).
func (s EmojiStatusArray) First() (v EmojiStatus, ok bool) {
if len(s) < 1 {
return
}
return s[0], true
}
// Last returns last element of slice (if exists).
func (s EmojiStatusArray) Last() (v EmojiStatus, ok bool) {
if len(s) < 1 {
return
}
return s[len(s)-1], true
}
// PopFirst returns first element of slice (if exists) and deletes it.
func (s *EmojiStatusArray) PopFirst() (v EmojiStatus, ok bool) {
if s == nil || len(*s) < 1 {
return
}
a := *s
v = a[0]
// Delete by index from SliceTricks.
copy(a[0:], a[1:])
var zero EmojiStatus
a[len(a)-1] = zero
a = a[:len(a)-1]
*s = a
return v, true
}
// Pop returns last element of slice (if exists) and deletes it.
func (s *EmojiStatusArray) Pop() (v EmojiStatus, ok bool) {
if s == nil || len(*s) < 1 {
return
}
a := *s
v = a[len(a)-1]
a = a[:len(a)-1]
*s = a
return v, true
}
// EmojiStatusCollectibleArray is adapter for slice of EmojiStatusCollectible.
type EmojiStatusCollectibleArray []EmojiStatusCollectible
// Sort sorts slice of EmojiStatusCollectible.
func (s EmojiStatusCollectibleArray) Sort(less func(a, b EmojiStatusCollectible) bool) EmojiStatusCollectibleArray {
sort.Slice(s, func(i, j int) bool {
return less(s[i], s[j])
})
return s
}
// SortStable sorts slice of EmojiStatusCollectible.
func (s EmojiStatusCollectibleArray) SortStable(less func(a, b EmojiStatusCollectible) bool) EmojiStatusCollectibleArray {
sort.SliceStable(s, func(i, j int) bool {
return less(s[i], s[j])
})
return s
}
// Retain filters in-place slice of EmojiStatusCollectible.
func (s EmojiStatusCollectibleArray) Retain(keep func(x EmojiStatusCollectible) bool) EmojiStatusCollectibleArray {
n := 0
for _, x := range s {
if keep(x) {
s[n] = x
n++
}
}
s = s[:n]
return s
}
// First returns first element of slice (if exists).
func (s EmojiStatusCollectibleArray) First() (v EmojiStatusCollectible, ok bool) {
if len(s) < 1 {
return
}
return s[0], true
}
// Last returns last element of slice (if exists).
func (s EmojiStatusCollectibleArray) Last() (v EmojiStatusCollectible, ok bool) {
if len(s) < 1 {
return
}
return s[len(s)-1], true
}
// PopFirst returns first element of slice (if exists) and deletes it.
func (s *EmojiStatusCollectibleArray) PopFirst() (v EmojiStatusCollectible, ok bool) {
if s == nil || len(*s) < 1 {
return
}
a := *s
v = a[0]
// Delete by index from SliceTricks.
copy(a[0:], a[1:])
var zero EmojiStatusCollectible
a[len(a)-1] = zero
a = a[:len(a)-1]
*s = a
return v, true
}
// Pop returns last element of slice (if exists) and deletes it.
func (s *EmojiStatusCollectibleArray) Pop() (v EmojiStatusCollectible, ok bool) {
if s == nil || len(*s) < 1 {
return
}
a := *s
v = a[len(a)-1]
a = a[:len(a)-1]
*s = a
return v, true
}
// InputEmojiStatusCollectibleArray is adapter for slice of InputEmojiStatusCollectible.
type InputEmojiStatusCollectibleArray []InputEmojiStatusCollectible
// Sort sorts slice of InputEmojiStatusCollectible.
func (s InputEmojiStatusCollectibleArray) Sort(less func(a, b InputEmojiStatusCollectible) bool) InputEmojiStatusCollectibleArray {
sort.Slice(s, func(i, j int) bool {
return less(s[i], s[j])
})
return s
}
// SortStable sorts slice of InputEmojiStatusCollectible.
func (s InputEmojiStatusCollectibleArray) SortStable(less func(a, b InputEmojiStatusCollectible) bool) InputEmojiStatusCollectibleArray {
sort.SliceStable(s, func(i, j int) bool {
return less(s[i], s[j])
})
return s
}
// Retain filters in-place slice of InputEmojiStatusCollectible.
func (s InputEmojiStatusCollectibleArray) Retain(keep func(x InputEmojiStatusCollectible) bool) InputEmojiStatusCollectibleArray {
n := 0
for _, x := range s {
if keep(x) {
s[n] = x
n++
}
}
s = s[:n]
return s
}
// First returns first element of slice (if exists).
func (s InputEmojiStatusCollectibleArray) First() (v InputEmojiStatusCollectible, ok bool) {
if len(s) < 1 {
return
}
return s[0], true
}
// Last returns last element of slice (if exists).
func (s InputEmojiStatusCollectibleArray) Last() (v InputEmojiStatusCollectible, ok bool) {
if len(s) < 1 {
return
}
return s[len(s)-1], true
}
// PopFirst returns first element of slice (if exists) and deletes it.
func (s *InputEmojiStatusCollectibleArray) PopFirst() (v InputEmojiStatusCollectible, ok bool) {
if s == nil || len(*s) < 1 {
return
}
a := *s
v = a[0]
// Delete by index from SliceTricks.
copy(a[0:], a[1:])
var zero InputEmojiStatusCollectible
a[len(a)-1] = zero
a = a[:len(a)-1]
*s = a
return v, true
}
// Pop returns last element of slice (if exists) and deletes it.
func (s *InputEmojiStatusCollectibleArray) Pop() (v InputEmojiStatusCollectible, ok bool) {
if s == nil || len(*s) < 1 {
return
}
a := *s
v = a[len(a)-1]
a = a[:len(a)-1]
*s = a
return v, true
}