//go:build !no_gotd_slices // +build !no_gotd_slices // Code generated by gotdgen, DO NOT EDIT. package tg import ( "context" "errors" "fmt" "sort" "strings" "go.uber.org/multierr" "go.mau.fi/mautrix-telegram/pkg/gotd/bin" "go.mau.fi/mautrix-telegram/pkg/gotd/tdjson" "go.mau.fi/mautrix-telegram/pkg/gotd/tdp" "go.mau.fi/mautrix-telegram/pkg/gotd/tgerr" ) // No-op definition for keeping imports. var ( _ = bin.Buffer{} _ = context.Background() _ = fmt.Stringer(nil) _ = strings.Builder{} _ = errors.Is _ = multierr.AppendInto _ = sort.Ints _ = tdp.Format _ = tgerr.Error{} _ = tdjson.Encoder{} ) // EmojiStatusClassArray is adapter for slice of EmojiStatusClass. type EmojiStatusClassArray []EmojiStatusClass // Sort sorts slice of EmojiStatusClass. func (s EmojiStatusClassArray) Sort(less func(a, b EmojiStatusClass) bool) EmojiStatusClassArray { sort.Slice(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // SortStable sorts slice of EmojiStatusClass. func (s EmojiStatusClassArray) SortStable(less func(a, b EmojiStatusClass) bool) EmojiStatusClassArray { sort.SliceStable(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // Retain filters in-place slice of EmojiStatusClass. func (s EmojiStatusClassArray) Retain(keep func(x EmojiStatusClass) bool) EmojiStatusClassArray { n := 0 for _, x := range s { if keep(x) { s[n] = x n++ } } s = s[:n] return s } // First returns first element of slice (if exists). func (s EmojiStatusClassArray) First() (v EmojiStatusClass, ok bool) { if len(s) < 1 { return } return s[0], true } // Last returns last element of slice (if exists). func (s EmojiStatusClassArray) Last() (v EmojiStatusClass, ok bool) { if len(s) < 1 { return } return s[len(s)-1], true } // PopFirst returns first element of slice (if exists) and deletes it. func (s *EmojiStatusClassArray) PopFirst() (v EmojiStatusClass, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[0] // Delete by index from SliceTricks. copy(a[0:], a[1:]) var zero EmojiStatusClass a[len(a)-1] = zero a = a[:len(a)-1] *s = a return v, true } // Pop returns last element of slice (if exists) and deletes it. func (s *EmojiStatusClassArray) Pop() (v EmojiStatusClass, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[len(a)-1] a = a[:len(a)-1] *s = a return v, true } // AsEmojiStatus returns copy with only EmojiStatus constructors. func (s EmojiStatusClassArray) AsEmojiStatus() (to EmojiStatusArray) { for _, elem := range s { value, ok := elem.(*EmojiStatus) if !ok { continue } to = append(to, *value) } return to } // AsEmojiStatusCollectible returns copy with only EmojiStatusCollectible constructors. func (s EmojiStatusClassArray) AsEmojiStatusCollectible() (to EmojiStatusCollectibleArray) { for _, elem := range s { value, ok := elem.(*EmojiStatusCollectible) if !ok { continue } to = append(to, *value) } return to } // AsInputEmojiStatusCollectible returns copy with only InputEmojiStatusCollectible constructors. func (s EmojiStatusClassArray) AsInputEmojiStatusCollectible() (to InputEmojiStatusCollectibleArray) { for _, elem := range s { value, ok := elem.(*InputEmojiStatusCollectible) if !ok { continue } to = append(to, *value) } return to } // AppendOnlyNotEmpty appends only NotEmpty constructors to // given slice. func (s EmojiStatusClassArray) AppendOnlyNotEmpty(to []NotEmptyEmojiStatus) []NotEmptyEmojiStatus { for _, elem := range s { value, ok := elem.AsNotEmpty() if !ok { continue } to = append(to, value) } return to } // AsNotEmpty returns copy with only NotEmpty constructors. func (s EmojiStatusClassArray) AsNotEmpty() (to []NotEmptyEmojiStatus) { return s.AppendOnlyNotEmpty(to) } // FirstAsNotEmpty returns first element of slice (if exists). func (s EmojiStatusClassArray) FirstAsNotEmpty() (v NotEmptyEmojiStatus, ok bool) { value, ok := s.First() if !ok { return } return value.AsNotEmpty() } // LastAsNotEmpty returns last element of slice (if exists). func (s EmojiStatusClassArray) LastAsNotEmpty() (v NotEmptyEmojiStatus, ok bool) { value, ok := s.Last() if !ok { return } return value.AsNotEmpty() } // PopFirstAsNotEmpty returns element of slice (if exists). func (s *EmojiStatusClassArray) PopFirstAsNotEmpty() (v NotEmptyEmojiStatus, ok bool) { value, ok := s.PopFirst() if !ok { return } return value.AsNotEmpty() } // PopAsNotEmpty returns element of slice (if exists). func (s *EmojiStatusClassArray) PopAsNotEmpty() (v NotEmptyEmojiStatus, ok bool) { value, ok := s.Pop() if !ok { return } return value.AsNotEmpty() } // EmojiStatusArray is adapter for slice of EmojiStatus. type EmojiStatusArray []EmojiStatus // Sort sorts slice of EmojiStatus. func (s EmojiStatusArray) Sort(less func(a, b EmojiStatus) bool) EmojiStatusArray { sort.Slice(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // SortStable sorts slice of EmojiStatus. func (s EmojiStatusArray) SortStable(less func(a, b EmojiStatus) bool) EmojiStatusArray { sort.SliceStable(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // Retain filters in-place slice of EmojiStatus. func (s EmojiStatusArray) Retain(keep func(x EmojiStatus) bool) EmojiStatusArray { n := 0 for _, x := range s { if keep(x) { s[n] = x n++ } } s = s[:n] return s } // First returns first element of slice (if exists). func (s EmojiStatusArray) First() (v EmojiStatus, ok bool) { if len(s) < 1 { return } return s[0], true } // Last returns last element of slice (if exists). func (s EmojiStatusArray) Last() (v EmojiStatus, ok bool) { if len(s) < 1 { return } return s[len(s)-1], true } // PopFirst returns first element of slice (if exists) and deletes it. func (s *EmojiStatusArray) PopFirst() (v EmojiStatus, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[0] // Delete by index from SliceTricks. copy(a[0:], a[1:]) var zero EmojiStatus a[len(a)-1] = zero a = a[:len(a)-1] *s = a return v, true } // Pop returns last element of slice (if exists) and deletes it. func (s *EmojiStatusArray) Pop() (v EmojiStatus, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[len(a)-1] a = a[:len(a)-1] *s = a return v, true } // EmojiStatusCollectibleArray is adapter for slice of EmojiStatusCollectible. type EmojiStatusCollectibleArray []EmojiStatusCollectible // Sort sorts slice of EmojiStatusCollectible. func (s EmojiStatusCollectibleArray) Sort(less func(a, b EmojiStatusCollectible) bool) EmojiStatusCollectibleArray { sort.Slice(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // SortStable sorts slice of EmojiStatusCollectible. func (s EmojiStatusCollectibleArray) SortStable(less func(a, b EmojiStatusCollectible) bool) EmojiStatusCollectibleArray { sort.SliceStable(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // Retain filters in-place slice of EmojiStatusCollectible. func (s EmojiStatusCollectibleArray) Retain(keep func(x EmojiStatusCollectible) bool) EmojiStatusCollectibleArray { n := 0 for _, x := range s { if keep(x) { s[n] = x n++ } } s = s[:n] return s } // First returns first element of slice (if exists). func (s EmojiStatusCollectibleArray) First() (v EmojiStatusCollectible, ok bool) { if len(s) < 1 { return } return s[0], true } // Last returns last element of slice (if exists). func (s EmojiStatusCollectibleArray) Last() (v EmojiStatusCollectible, ok bool) { if len(s) < 1 { return } return s[len(s)-1], true } // PopFirst returns first element of slice (if exists) and deletes it. func (s *EmojiStatusCollectibleArray) PopFirst() (v EmojiStatusCollectible, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[0] // Delete by index from SliceTricks. copy(a[0:], a[1:]) var zero EmojiStatusCollectible a[len(a)-1] = zero a = a[:len(a)-1] *s = a return v, true } // Pop returns last element of slice (if exists) and deletes it. func (s *EmojiStatusCollectibleArray) Pop() (v EmojiStatusCollectible, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[len(a)-1] a = a[:len(a)-1] *s = a return v, true } // InputEmojiStatusCollectibleArray is adapter for slice of InputEmojiStatusCollectible. type InputEmojiStatusCollectibleArray []InputEmojiStatusCollectible // Sort sorts slice of InputEmojiStatusCollectible. func (s InputEmojiStatusCollectibleArray) Sort(less func(a, b InputEmojiStatusCollectible) bool) InputEmojiStatusCollectibleArray { sort.Slice(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // SortStable sorts slice of InputEmojiStatusCollectible. func (s InputEmojiStatusCollectibleArray) SortStable(less func(a, b InputEmojiStatusCollectible) bool) InputEmojiStatusCollectibleArray { sort.SliceStable(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // Retain filters in-place slice of InputEmojiStatusCollectible. func (s InputEmojiStatusCollectibleArray) Retain(keep func(x InputEmojiStatusCollectible) bool) InputEmojiStatusCollectibleArray { n := 0 for _, x := range s { if keep(x) { s[n] = x n++ } } s = s[:n] return s } // First returns first element of slice (if exists). func (s InputEmojiStatusCollectibleArray) First() (v InputEmojiStatusCollectible, ok bool) { if len(s) < 1 { return } return s[0], true } // Last returns last element of slice (if exists). func (s InputEmojiStatusCollectibleArray) Last() (v InputEmojiStatusCollectible, ok bool) { if len(s) < 1 { return } return s[len(s)-1], true } // PopFirst returns first element of slice (if exists) and deletes it. func (s *InputEmojiStatusCollectibleArray) PopFirst() (v InputEmojiStatusCollectible, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[0] // Delete by index from SliceTricks. copy(a[0:], a[1:]) var zero InputEmojiStatusCollectible a[len(a)-1] = zero a = a[:len(a)-1] *s = a return v, true } // Pop returns last element of slice (if exists) and deletes it. func (s *InputEmojiStatusCollectibleArray) Pop() (v InputEmojiStatusCollectible, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[len(a)-1] a = a[:len(a)-1] *s = a return v, true }