//go:build !no_gotd_slices // +build !no_gotd_slices // Code generated by gotdgen, DO NOT EDIT. package tg import ( "context" "errors" "fmt" "sort" "strings" "go.uber.org/multierr" "go.mau.fi/mautrix-telegram/pkg/gotd/bin" "go.mau.fi/mautrix-telegram/pkg/gotd/tdjson" "go.mau.fi/mautrix-telegram/pkg/gotd/tdp" "go.mau.fi/mautrix-telegram/pkg/gotd/tgerr" ) // No-op definition for keeping imports. var ( _ = bin.Buffer{} _ = context.Background() _ = fmt.Stringer(nil) _ = strings.Builder{} _ = errors.Is _ = multierr.AppendInto _ = sort.Ints _ = tdp.Format _ = tgerr.Error{} _ = tdjson.Encoder{} ) // EmojiGroupClassArray is adapter for slice of EmojiGroupClass. type EmojiGroupClassArray []EmojiGroupClass // Sort sorts slice of EmojiGroupClass. func (s EmojiGroupClassArray) Sort(less func(a, b EmojiGroupClass) bool) EmojiGroupClassArray { sort.Slice(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // SortStable sorts slice of EmojiGroupClass. func (s EmojiGroupClassArray) SortStable(less func(a, b EmojiGroupClass) bool) EmojiGroupClassArray { sort.SliceStable(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // Retain filters in-place slice of EmojiGroupClass. func (s EmojiGroupClassArray) Retain(keep func(x EmojiGroupClass) bool) EmojiGroupClassArray { n := 0 for _, x := range s { if keep(x) { s[n] = x n++ } } s = s[:n] return s } // First returns first element of slice (if exists). func (s EmojiGroupClassArray) First() (v EmojiGroupClass, ok bool) { if len(s) < 1 { return } return s[0], true } // Last returns last element of slice (if exists). func (s EmojiGroupClassArray) Last() (v EmojiGroupClass, ok bool) { if len(s) < 1 { return } return s[len(s)-1], true } // PopFirst returns first element of slice (if exists) and deletes it. func (s *EmojiGroupClassArray) PopFirst() (v EmojiGroupClass, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[0] // Delete by index from SliceTricks. copy(a[0:], a[1:]) var zero EmojiGroupClass a[len(a)-1] = zero a = a[:len(a)-1] *s = a return v, true } // Pop returns last element of slice (if exists) and deletes it. func (s *EmojiGroupClassArray) Pop() (v EmojiGroupClass, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[len(a)-1] a = a[:len(a)-1] *s = a return v, true } // AsEmojiGroup returns copy with only EmojiGroup constructors. func (s EmojiGroupClassArray) AsEmojiGroup() (to EmojiGroupArray) { for _, elem := range s { value, ok := elem.(*EmojiGroup) if !ok { continue } to = append(to, *value) } return to } // AsEmojiGroupGreeting returns copy with only EmojiGroupGreeting constructors. func (s EmojiGroupClassArray) AsEmojiGroupGreeting() (to EmojiGroupGreetingArray) { for _, elem := range s { value, ok := elem.(*EmojiGroupGreeting) if !ok { continue } to = append(to, *value) } return to } // AsEmojiGroupPremium returns copy with only EmojiGroupPremium constructors. func (s EmojiGroupClassArray) AsEmojiGroupPremium() (to EmojiGroupPremiumArray) { for _, elem := range s { value, ok := elem.(*EmojiGroupPremium) if !ok { continue } to = append(to, *value) } return to } // EmojiGroupArray is adapter for slice of EmojiGroup. type EmojiGroupArray []EmojiGroup // Sort sorts slice of EmojiGroup. func (s EmojiGroupArray) Sort(less func(a, b EmojiGroup) bool) EmojiGroupArray { sort.Slice(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // SortStable sorts slice of EmojiGroup. func (s EmojiGroupArray) SortStable(less func(a, b EmojiGroup) bool) EmojiGroupArray { sort.SliceStable(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // Retain filters in-place slice of EmojiGroup. func (s EmojiGroupArray) Retain(keep func(x EmojiGroup) bool) EmojiGroupArray { n := 0 for _, x := range s { if keep(x) { s[n] = x n++ } } s = s[:n] return s } // First returns first element of slice (if exists). func (s EmojiGroupArray) First() (v EmojiGroup, ok bool) { if len(s) < 1 { return } return s[0], true } // Last returns last element of slice (if exists). func (s EmojiGroupArray) Last() (v EmojiGroup, ok bool) { if len(s) < 1 { return } return s[len(s)-1], true } // PopFirst returns first element of slice (if exists) and deletes it. func (s *EmojiGroupArray) PopFirst() (v EmojiGroup, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[0] // Delete by index from SliceTricks. copy(a[0:], a[1:]) var zero EmojiGroup a[len(a)-1] = zero a = a[:len(a)-1] *s = a return v, true } // Pop returns last element of slice (if exists) and deletes it. func (s *EmojiGroupArray) Pop() (v EmojiGroup, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[len(a)-1] a = a[:len(a)-1] *s = a return v, true } // EmojiGroupGreetingArray is adapter for slice of EmojiGroupGreeting. type EmojiGroupGreetingArray []EmojiGroupGreeting // Sort sorts slice of EmojiGroupGreeting. func (s EmojiGroupGreetingArray) Sort(less func(a, b EmojiGroupGreeting) bool) EmojiGroupGreetingArray { sort.Slice(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // SortStable sorts slice of EmojiGroupGreeting. func (s EmojiGroupGreetingArray) SortStable(less func(a, b EmojiGroupGreeting) bool) EmojiGroupGreetingArray { sort.SliceStable(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // Retain filters in-place slice of EmojiGroupGreeting. func (s EmojiGroupGreetingArray) Retain(keep func(x EmojiGroupGreeting) bool) EmojiGroupGreetingArray { n := 0 for _, x := range s { if keep(x) { s[n] = x n++ } } s = s[:n] return s } // First returns first element of slice (if exists). func (s EmojiGroupGreetingArray) First() (v EmojiGroupGreeting, ok bool) { if len(s) < 1 { return } return s[0], true } // Last returns last element of slice (if exists). func (s EmojiGroupGreetingArray) Last() (v EmojiGroupGreeting, ok bool) { if len(s) < 1 { return } return s[len(s)-1], true } // PopFirst returns first element of slice (if exists) and deletes it. func (s *EmojiGroupGreetingArray) PopFirst() (v EmojiGroupGreeting, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[0] // Delete by index from SliceTricks. copy(a[0:], a[1:]) var zero EmojiGroupGreeting a[len(a)-1] = zero a = a[:len(a)-1] *s = a return v, true } // Pop returns last element of slice (if exists) and deletes it. func (s *EmojiGroupGreetingArray) Pop() (v EmojiGroupGreeting, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[len(a)-1] a = a[:len(a)-1] *s = a return v, true } // EmojiGroupPremiumArray is adapter for slice of EmojiGroupPremium. type EmojiGroupPremiumArray []EmojiGroupPremium // Sort sorts slice of EmojiGroupPremium. func (s EmojiGroupPremiumArray) Sort(less func(a, b EmojiGroupPremium) bool) EmojiGroupPremiumArray { sort.Slice(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // SortStable sorts slice of EmojiGroupPremium. func (s EmojiGroupPremiumArray) SortStable(less func(a, b EmojiGroupPremium) bool) EmojiGroupPremiumArray { sort.SliceStable(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // Retain filters in-place slice of EmojiGroupPremium. func (s EmojiGroupPremiumArray) Retain(keep func(x EmojiGroupPremium) bool) EmojiGroupPremiumArray { n := 0 for _, x := range s { if keep(x) { s[n] = x n++ } } s = s[:n] return s } // First returns first element of slice (if exists). func (s EmojiGroupPremiumArray) First() (v EmojiGroupPremium, ok bool) { if len(s) < 1 { return } return s[0], true } // Last returns last element of slice (if exists). func (s EmojiGroupPremiumArray) Last() (v EmojiGroupPremium, ok bool) { if len(s) < 1 { return } return s[len(s)-1], true } // PopFirst returns first element of slice (if exists) and deletes it. func (s *EmojiGroupPremiumArray) PopFirst() (v EmojiGroupPremium, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[0] // Delete by index from SliceTricks. copy(a[0:], a[1:]) var zero EmojiGroupPremium a[len(a)-1] = zero a = a[:len(a)-1] *s = a return v, true } // Pop returns last element of slice (if exists) and deletes it. func (s *EmojiGroupPremiumArray) Pop() (v EmojiGroupPremium, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[len(a)-1] a = a[:len(a)-1] *s = a return v, true }