//go:build !no_gotd_slices // +build !no_gotd_slices // Code generated by gotdgen, DO NOT EDIT. package tg import ( "context" "errors" "fmt" "sort" "strings" "go.uber.org/multierr" "go.mau.fi/mautrix-telegram/pkg/gotd/bin" "go.mau.fi/mautrix-telegram/pkg/gotd/tdjson" "go.mau.fi/mautrix-telegram/pkg/gotd/tdp" "go.mau.fi/mautrix-telegram/pkg/gotd/tgerr" ) // No-op definition for keeping imports. var ( _ = bin.Buffer{} _ = context.Background() _ = fmt.Stringer(nil) _ = strings.Builder{} _ = errors.Is _ = multierr.AppendInto _ = sort.Ints _ = tdp.Format _ = tgerr.Error{} _ = tdjson.Encoder{} ) // ChatFullClassArray is adapter for slice of ChatFullClass. type ChatFullClassArray []ChatFullClass // Sort sorts slice of ChatFullClass. func (s ChatFullClassArray) Sort(less func(a, b ChatFullClass) bool) ChatFullClassArray { sort.Slice(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // SortStable sorts slice of ChatFullClass. func (s ChatFullClassArray) SortStable(less func(a, b ChatFullClass) bool) ChatFullClassArray { sort.SliceStable(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // Retain filters in-place slice of ChatFullClass. func (s ChatFullClassArray) Retain(keep func(x ChatFullClass) bool) ChatFullClassArray { n := 0 for _, x := range s { if keep(x) { s[n] = x n++ } } s = s[:n] return s } // First returns first element of slice (if exists). func (s ChatFullClassArray) First() (v ChatFullClass, ok bool) { if len(s) < 1 { return } return s[0], true } // Last returns last element of slice (if exists). func (s ChatFullClassArray) Last() (v ChatFullClass, ok bool) { if len(s) < 1 { return } return s[len(s)-1], true } // PopFirst returns first element of slice (if exists) and deletes it. func (s *ChatFullClassArray) PopFirst() (v ChatFullClass, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[0] // Delete by index from SliceTricks. copy(a[0:], a[1:]) var zero ChatFullClass a[len(a)-1] = zero a = a[:len(a)-1] *s = a return v, true } // Pop returns last element of slice (if exists) and deletes it. func (s *ChatFullClassArray) Pop() (v ChatFullClass, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[len(a)-1] a = a[:len(a)-1] *s = a return v, true } // SortByID sorts slice of ChatFullClass by ID. func (s ChatFullClassArray) SortByID() ChatFullClassArray { return s.Sort(func(a, b ChatFullClass) bool { return a.GetID() < b.GetID() }) } // SortStableByID sorts slice of ChatFullClass by ID. func (s ChatFullClassArray) SortStableByID() ChatFullClassArray { return s.SortStable(func(a, b ChatFullClass) bool { return a.GetID() < b.GetID() }) } // FillChatFullMap fills only ChatFull constructors to given map. func (s ChatFullClassArray) FillChatFullMap(to map[int64]*ChatFull) { for _, elem := range s { value, ok := elem.(*ChatFull) if !ok { continue } to[value.GetID()] = value } } // ChatFullToMap collects only ChatFull constructors to map. func (s ChatFullClassArray) ChatFullToMap() map[int64]*ChatFull { r := make(map[int64]*ChatFull, len(s)) s.FillChatFullMap(r) return r } // AsChatFull returns copy with only ChatFull constructors. func (s ChatFullClassArray) AsChatFull() (to ChatFullArray) { for _, elem := range s { value, ok := elem.(*ChatFull) if !ok { continue } to = append(to, *value) } return to } // FillChannelFullMap fills only ChannelFull constructors to given map. func (s ChatFullClassArray) FillChannelFullMap(to map[int64]*ChannelFull) { for _, elem := range s { value, ok := elem.(*ChannelFull) if !ok { continue } to[value.GetID()] = value } } // ChannelFullToMap collects only ChannelFull constructors to map. func (s ChatFullClassArray) ChannelFullToMap() map[int64]*ChannelFull { r := make(map[int64]*ChannelFull, len(s)) s.FillChannelFullMap(r) return r } // AsChannelFull returns copy with only ChannelFull constructors. func (s ChatFullClassArray) AsChannelFull() (to ChannelFullArray) { for _, elem := range s { value, ok := elem.(*ChannelFull) if !ok { continue } to = append(to, *value) } return to } // ChatFullArray is adapter for slice of ChatFull. type ChatFullArray []ChatFull // Sort sorts slice of ChatFull. func (s ChatFullArray) Sort(less func(a, b ChatFull) bool) ChatFullArray { sort.Slice(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // SortStable sorts slice of ChatFull. func (s ChatFullArray) SortStable(less func(a, b ChatFull) bool) ChatFullArray { sort.SliceStable(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // Retain filters in-place slice of ChatFull. func (s ChatFullArray) Retain(keep func(x ChatFull) bool) ChatFullArray { n := 0 for _, x := range s { if keep(x) { s[n] = x n++ } } s = s[:n] return s } // First returns first element of slice (if exists). func (s ChatFullArray) First() (v ChatFull, ok bool) { if len(s) < 1 { return } return s[0], true } // Last returns last element of slice (if exists). func (s ChatFullArray) Last() (v ChatFull, ok bool) { if len(s) < 1 { return } return s[len(s)-1], true } // PopFirst returns first element of slice (if exists) and deletes it. func (s *ChatFullArray) PopFirst() (v ChatFull, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[0] // Delete by index from SliceTricks. copy(a[0:], a[1:]) var zero ChatFull a[len(a)-1] = zero a = a[:len(a)-1] *s = a return v, true } // Pop returns last element of slice (if exists) and deletes it. func (s *ChatFullArray) Pop() (v ChatFull, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[len(a)-1] a = a[:len(a)-1] *s = a return v, true } // SortByID sorts slice of ChatFull by ID. func (s ChatFullArray) SortByID() ChatFullArray { return s.Sort(func(a, b ChatFull) bool { return a.GetID() < b.GetID() }) } // SortStableByID sorts slice of ChatFull by ID. func (s ChatFullArray) SortStableByID() ChatFullArray { return s.SortStable(func(a, b ChatFull) bool { return a.GetID() < b.GetID() }) } // FillMap fills constructors to given map. func (s ChatFullArray) FillMap(to map[int64]ChatFull) { for _, value := range s { to[value.GetID()] = value } } // ToMap collects constructors to map. func (s ChatFullArray) ToMap() map[int64]ChatFull { r := make(map[int64]ChatFull, len(s)) s.FillMap(r) return r } // ChannelFullArray is adapter for slice of ChannelFull. type ChannelFullArray []ChannelFull // Sort sorts slice of ChannelFull. func (s ChannelFullArray) Sort(less func(a, b ChannelFull) bool) ChannelFullArray { sort.Slice(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // SortStable sorts slice of ChannelFull. func (s ChannelFullArray) SortStable(less func(a, b ChannelFull) bool) ChannelFullArray { sort.SliceStable(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // Retain filters in-place slice of ChannelFull. func (s ChannelFullArray) Retain(keep func(x ChannelFull) bool) ChannelFullArray { n := 0 for _, x := range s { if keep(x) { s[n] = x n++ } } s = s[:n] return s } // First returns first element of slice (if exists). func (s ChannelFullArray) First() (v ChannelFull, ok bool) { if len(s) < 1 { return } return s[0], true } // Last returns last element of slice (if exists). func (s ChannelFullArray) Last() (v ChannelFull, ok bool) { if len(s) < 1 { return } return s[len(s)-1], true } // PopFirst returns first element of slice (if exists) and deletes it. func (s *ChannelFullArray) PopFirst() (v ChannelFull, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[0] // Delete by index from SliceTricks. copy(a[0:], a[1:]) var zero ChannelFull a[len(a)-1] = zero a = a[:len(a)-1] *s = a return v, true } // Pop returns last element of slice (if exists) and deletes it. func (s *ChannelFullArray) Pop() (v ChannelFull, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[len(a)-1] a = a[:len(a)-1] *s = a return v, true } // SortByID sorts slice of ChannelFull by ID. func (s ChannelFullArray) SortByID() ChannelFullArray { return s.Sort(func(a, b ChannelFull) bool { return a.GetID() < b.GetID() }) } // SortStableByID sorts slice of ChannelFull by ID. func (s ChannelFullArray) SortStableByID() ChannelFullArray { return s.SortStable(func(a, b ChannelFull) bool { return a.GetID() < b.GetID() }) } // FillMap fills constructors to given map. func (s ChannelFullArray) FillMap(to map[int64]ChannelFull) { for _, value := range s { to[value.GetID()] = value } } // ToMap collects constructors to map. func (s ChannelFullArray) ToMap() map[int64]ChannelFull { r := make(map[int64]ChannelFull, len(s)) s.FillMap(r) return r }